The Fourth Player video game podcast

In this episode, Paul and Max are joined by returning guest Stephen Heller from Surprise Attack Games and Pixels for Breakfast to talk 2015 in review. Year of the pony, Rebel Galaxy, Rocket League, Lego Dimensions, Waluigi, beards, unsung heroes, Nintendo working out how games as service works, and bits you may have missed. We shed limelight on games deserving love and your time, and pray to Jesus-Santa hoping her will grant our 2016 hopes and dreams. Thanks for your support this year folks, remember to subscribe, visit Games Laboratory and be good to each other. 

Direct download: The_Fourth_Player_-_Ep.89_Year_of_Nathans_Pony.mp3
Category:general -- posted at: 4:55am EST

In this episode, Paul, Nathan and Max talk 'splosions, liberation and open-world building in Avalanche Studios' Just Cause 3, and Defiant Development's deckbuilding tabletop RPG Hand of Fate which scratches that singleplayer boardgaming itch. We discuss the announcement of Psychonauts 2 and whether major indies like Double Fine should be playing in the crowd funding space, and answer some listener email on the topic of microtransactions in seasonal releases; are they ruining games? Ben is on holidays, so this episode contains 90% less ums. 

Direct download: The_Fourth_Player_-_Ep.88__Liberated_Just_Because.mp3
Category:general -- posted at: 4:01pm EST

In this episode, Paul, Ben, Nathan and Max talk EA DICE's Star Wars Battlefront and how an arcade shooter can walk the line of fan service and a modern shooter. Ban and Nathan have been playing Paladins, a new arena shooter from Hi-Rez Studios and discuss what it brings to a crowded table. We answer listener email on the subject of good party games, and bid Ben farewell on his honeymoon in the only way we know how. 

Direct download: The_Fourth_Player_-_Ep.87_A_Lost_Hope.mp3
Category:general -- posted at: 4:28am EST

In this episode Paul, Ben, Nathan and Max talk capitalism and the collapse of the housing market thanks to Animal Crossing Happy Home Designer and Bethesda's Fallout 4. Watching Fallout squeeze modern game mechanics into an ageing engine, Nathan and Paul tell tales of their exploits in the Boston wasteland, Max shares his adventures in Japan, while Ben recounts his favourite moments of PAX Aus. Tom Nook is history's greatest monster.

Direct download: The_Fourth_Player_-_Ep.86_Tom_Nook_Never_Changes.mp3
Category:general -- posted at: 5:34am EST

In this special PAX Aus 2015 panel, Paul was invited to talk role playing games by veteran tabletop RPG GM and host Anthony Stiller [Creator, MicroAnt], joined by panelists Wade Dyer [Manager, Design Ministries], David Hollingworth [Digital Editor, Next Media], Tania Walker [Illustrator, Small Island Studio] and Nick Carruthers [Evil Mastermind].  

What does it take to be a great tabletop RPG GM? Our panel tackled this difficult question with key aspects on how to level up your GMing skills. Tapping into decades of experience we covered the use of props, campaign building, doing improv, running games at cons, and other tips to help get the best out of your group and yourself. A fun, informative, and interactive panel for fledgling to grognard GMs (and players!) alike.

Direct download: The_Fourth_Player_-_PAX_Aus_2015_Panel_-_Behind_the_Game_Masters_Screen.mp3
Category:general -- posted at: 10:54pm EST

This episode, Nathan, Ben and Paul head to PAX AUS 2015! Join the team as they speak to a variety of developers at Australia's biggest games expo. We speak to Naughty Dog about the hotly anticipated Uncharted 4, uncover a massive wealth of talent in Australia's indy scene and Ben has not one but two close encounters with sharks.

Direct download: PAXCast.mp3
Category:videogames -- posted at: 3:36am EST

As part of PAX Aus 2015, The Fourth Player presents a panel called Life After Death: What Happens When Studios, Publishers & Media Die. Working in videogames can be a tough gig. When a studio, publisher, or media outlet dies, the consequences are felt by the people who work there and the wider community. But death isn't the end. Find out what comes next.

Paul and Ben are joined by a panel of games industry people including former developer Mark Morrison, former Interplay and current IGDA head Tony Reed, Hyper Magazine editor Daniel Wilks, and former Atomic magazine editor David Hollingworth.

Direct download: The_Fourth_Player_-_PAX_Aus_2015_Life_After_Death_panel.mp3
Category:general -- posted at: 8:43pm EST

In this episode, Paul, Ben, Nathan and Max talk Spike Lee's debut in the NBA 2K16 series with his 'unique' approach to narrative in sports games. Paul tries to convince the team that Lego Dimensions is a good thing, and makes his case for his bricktastic adventures made for grown ups. The group topic is inspired by Nathan's time with Destiny in 2015, and how games change post launch. Don't go below the rim. The humming you are pretending to not hear in the background is the hovering ghost of Spike Lee. Our thoughts and prayers go out to Lamar Odom. 

Direct download: The_Fourth_Player_-_Ep.83_Above_Spike_Lees_Rim.mp3
Category:general -- posted at: 7:29am EST

In this episode, Paul, Ben, Nathan and Max talk about the open-world madness of Mad Max, and we hear stories of Paul and Nathan's recent visit to EB Expo in Sydney where they played lots of games including PlayStation VR and Star Wars Battlefront.

Direct download: The_Fourth_Player_-_Ep.82_Max_Get_Into_My_VR_Car.mp3
Category:general -- posted at: 6:50pm EST

In this episode, Paul, Nathan and Max are joined by guest Stephen Heller from Pixels for Breakfast to talk about games which have tried to cross genres, some succeeding and some failing. Max has been raiding tombs in Lara Croft GO, Paul has been making Marios in Super Mario Maker, Nathan and Stephen have been Phantoming Pain in Metal Gear. Remember to eat you pickles for breakfast, kids. Thanks to our sponsors Games Laboratory and our friends at Gamebug.com.au.

Direct download: The_Fourth_Player_-_Ep.81_GO_Lara__The_Big_Snake.mp3
Category:general -- posted at: 4:56am EST

In this epiode, Paul, Ben, Nathan and Max get together to talk Metal Gear V: The Phantom Pain and what it brings to the storied series, and muse on Paul's antics/adventures in Seattle for PAX Prime 2015. We answers some listener emails and twitter questions too! Thanks to our sponsors Games Laboratory and our friends at gamebug.com.au. Party Hard, folks.

Direct download: The_Fourth_Player_-_Ep.80_Supersonic_Gear.mp3
Category:videogames -- posted at: 9:28pm EST

In this episode, Paul, Ben, Nathan and Max talk adventure games and what makes them special, driven by the latest King's Quest release from The Odd Gentlemen. Paul is off to PAX Prime, and we answer some listener email on the topic of eddible Pokemon. Thanks to Gamebug.com.au and our sponsor Games Laboratory.

Direct download: The_Fourth_Player_-_Ep.79_Adventure_Quest.mp3
Category:videogames -- posted at: 12:08am EST

In this episode, Paul, Ben, Nathan and Max (dshban) get back together in their new home of The Arcade in Melbourne to talk artstyles in games with the release of Yoshi's Wooly World. Max experienced the International 2015 for Dota2 at the recent local screening, and discusses his take on the state of the game. We answer some wonderful listener emails, including one about Persona. Beautiful like a walrus punch on the floor.

Direct download: The_Fourth_Player_-_Ep.78_Wooly_Good_Graphics.mp3
Category:general -- posted at: 9:56pm EST

In this episode, Paul, Ben, Nathan and Max (dshban) sit down to chat about the latest ineration of Rocksteady Studio's series, Batman Arkham Knight. The group topic this week is game franchises like Batman that have been passed around different development studios; for better and for worse. We answer some great and questionable listener email. Thanks to our friends at gamebug.com.au and our sponsors Games Laboratory. Nathan loves the Wii Fit lady trainer, the outro proves it.

Direct download: The_Fourth_Player_-_Ep.77_A_Knight_To_Remember.mp3
Category:videogames -- posted at: 1:04am EST

In this episode, Paul, Ben, Nathan and Max talk false starts with the release of Driveclub on PlayStation Plus and how Evolution Studio's racer marks a black spot for future driving games, and discuss the enormous impact recently deceased Nintendo CEO and programmer Satoru Iwata had on the games industry and how his vision helped shape Nintendo. We answer some listener email and Nathan has a sharp haircut. Thanks to our sponsors Games Laboratory and our friends at gamebug.com.au.

 

 

Direct download: The_Fourth_Player_-_Ep.76_Please_Understand.mp3
Category:general -- posted at: 1:23am EST

Paul, Ben, Nathan and Max (dshban) return to talk indie game darling and FMV torchbearer Her Story, the rise and rise in popularity of non-traditional games like FEZ and Gone Home development, and we answer some wonderfully strange listener emails. Paul talks about his recent adventures in Japan. Thanks to our sponsors Games Laboratory and our friends at Gamebug.com.au.

Direct download: The_Fourth_Player_-_Ep.75_Theirs__Her_Story.mp3
Category:general -- posted at: 8:46am EST

With Paul in Japan, Max, Ben and Nathan are joined by freelance journalist extraordinaire, Joab Gilroy, to discuss the highs and lows of the recent E3 conference in LA. With their fill of the Good ole US of A, the team don their truck caps and head east for the sights and sounds of Euro Truck Simulator 2.

Direct download: The_Fourth_Player_-_Ep.74_Trucking_Along_With_E3.mp3
Category:videogames -- posted at: 5:39am EST

In this episode, Paul, Nathan and Max (dshban) are joined by veteran PC PowerPlay scribe Terrance Jarrad to talk squid, specifically Nintendo's new IP and surprising online third person shooter Splatoon. Group topic this week is whether innovations in hardware and technology help or hinder a developer's creativity in making games. We answer some wonderful listener email, and thanks to our sponsor Games Laboratory and partners at Gamebug.com.au

Direct download: The_Fourth_Player_-_Ep.73_Ive_Got_An_Inkling.mp3
Category:videogames -- posted at: 4:12am EST

In this episode, Paul, Ben, Nathan and Max (dshban) discuss The Witcher: Wild Hunt, the third game in the beloved roleplaying series from developer CD Projekt Red, what we do with old games, and how nostalgia plays a role in what we keep, trade and give away. Reader email includes accessibility in game design to cater to wider audiences, and questionable decisions for what to wear to a videogame party. Thanks to our partners at Gamebug.com.au and sponsors at Games Laboratory.  

Direct download: The_Fourth_Player_-_Ep.72_Bewitchered_by_Ms_Pacman.mp3
Category:videogames -- posted at: 5:58am EST

In this episode, Paul, Ben, Nathan and Max (dshban) discuss the latest kategory leader in fighting games with Mortal Kombat X, and where is sits within the genre and series. The topic is downloadable content and how it is shaping how people consume and develop games, and how current trends indicate possible changes in the industry. We also answer some fantastic listener email. Thanks to our sponsor Games Laboratory and partner Gamebug.com.au. Everything with Kays.

Direct download: The_Fourth_Player_-_Ep.71_With_A_Kay.mp3
Category:videogames -- posted at: 7:49am EST

In this episode, Paul, Nathan, Max (dshban) are joined by returning guest and Many Monkeys Development's Tim Best to discuss life as a independent game developer in the wake of 2K Australia's closure, boogie with Crypt of the NecroDancer, ponder solo play in the Mario Party series, and answer listener email about the introduction of paid mods for Steam.

Direct download: The_Fourth_Player_-_Ep.70_Indie_Dance_Party.mp3
Category:videogames -- posted at: 7:31am EST

In this episode, Paul, Nathan and Max (dshban) discuss the rise, role and responsibility of YouTubers, don aviators and Narc it up in Battlefield: Hardline, question the distinct flavour of Bloodborne against the Souls series, share our darkest moments involving Paula Abdul, and answer some delightful listener emails. Thanks to our sponsor Games Laboratory and our partners at Gamebug.com.au.

Direct download: The_Fourth_Player_-_Ep.69_YouTube_Attracts_Hardlines.mp3
Category:videogames -- posted at: 12:17am EST

The Fourth Player is a videogame podcast from the mouths and minds of people from the land of the videogame, where a collection of current and former developers, marketers, journalists and players talk about the games they love and loathe.

In this episode, Paul, Ben, Nathan and Max (dshban) discuss getting started in the games industry when writing about games as a critic or journalist, bloodlust after Bloodborne in Miyazaki's homecoming to FromSoftware, muse on oral history told through games in Never Alone (Kisima Ingitchuna), and answer some wonderful listener email. Thanks to our partners at Gamebug.com.au and our sponsor Games Laboratory. 

Direct download: The_Fourth_Player_-_Ep.68_In_Bloodborne_Youre_Never_Alone.mp3
Category:videogames -- posted at: 9:06pm EST

Welcome to The Fourth Player, a videogame podcast from the mouths and minds of people from the land of the videogame. We're a collection of current and former developers, publishers journalists and players, who talk about the games we love and loathe.

On this episode, Paul, Ben, Nathan and Max (dshban) talk zoning and megalomania in Paradox Industrie's Cities: Skylines, discuss the rush toward 4 v 1 multiplayer in Turtle Rock Studio's Evolve, chat abou the role PR plays in the videogame industry while answering some great listener email. Thanks to our sponsor Games Laboratory, and we are pleased to announced our new partnership with Australian videogame website Gamebug.com.au.

Direct download: The_Fourth_Player_-_Ep.67_Evolving_Skylines.mp3
Category:videogames -- posted at: 12:44am EST

In this episode, Paul, Ben, Nathan and Max discuss the process of developing a video game and how Quality Assurance influences the final product, how to get into a storied series like Persona, the problems with iOS games, and respond to listener emails about how to handle analysis paralisis and assigning the team appropriate elemental super powers. Thanks to our sponsor Games Laboratory, the power is yours.  

Direct download: The_Fourth_Player_-_Ep.66_Quality_Assurance.mp3
Category:general -- posted at: 7:34am EST

In this episode, Paul, Nathan and Max discuss the unique flavour and portrayal of non-US cultures in Polish Developer Techland's Dying Light, the benefits of attacking monsters behind for buffs using an Insect Glaive in Monster Hunter 4, and the rise of spectator culture in eSports following Max's trip to the Asian Championships Grand Finals for DOTA2. We answer listener email about what to do with outdated consoles, and update on the latest events at sponsor Games Laboratory.

Direct download: The_Fourth_Player_Ep.65_Hunting_Monsters_by_a_Dying_Light_.mp3
Category:general -- posted at: 3:49am EST

In this episode, Paul, Nathan, Ben and returning special guest current game developer and former journalist Tim Best discuss upcoming Obsidian Entertainment RPG Pillars of Eternity, and the importance of endings in video games; when mechanics are married to narrative conclusions. Games referenced in the discussion include Brothers, Saints Row: Gat Out of Hell, Halo Reach, Shenmue II, Shadows of Mordor, Watch_Dogs. In our email segment we answer a listener challenge to fantasy book E3 as a WWE event. Thanks to Games Laboratory and John Paul Young.

Direct download: The_Fourth_Player_-_Ep.64_From_Pillars_of_Externity_to_Happy_Endings.mp3
Category:videogames -- posted at: 10:19pm EST

In this episode, Paul, Nathan, Ben and returning special guest current game developer and former journalist Tim Best discuss great examples of videogames which succeed in outshining the established universes on which they are based, heap praise on the doodalicious Disgaea 4: A Promise Unforgotten, and solve puzzles while marvelling at elegant design with Captain Toad: Treasure Tracker. Other topics include Planescape: Torment, Rocksteady's Batman series, Starbreeze's Riddick games, and LucasArt's Star Wars games. 


In the first episode of 2015, Paul, Nathan and Max are joined by special guest Tim Best to talk about what should stay, start and stop in videogames this year. We scrollsideways, hacking and slashing with Code of Pricess, and trade taxes of carbon while exploding cars in Diplomacy 3.

Direct download: The_Fourth_Player_-_Ep.62_Our_Diplomatic_Start_to_2015.mp3
Category:videogames -- posted at: 12:21am EST

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